Sunseed Nurturer (Shards of Alara #29)

太陽の種の育種士 {2}{W}

クリーチャー — 人間・ドルイド・ウィザード

あなたのターンの終了時に、あなたがパワーが5以上のクリーチャーをコントロールしている場合、あなたは2点のライフを得てもよい。

{T}:あなたのマナ・プールに{1}を加える。

太陽の種撒きは、広々とした空のある場所を求めている。 深い密林の中で収穫が得られるまでの脅威を跳ね返すため、彼らは耕し獣を鍛えている。

1/1

Illustrated by Steve Argyle

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 太陽の種の育種士:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control. (2008-10-01)