悪魔牙のノール、ターグ・ナール {R}{G}
伝説のクリーチャー — ノール
集団戦術 — 悪魔牙のノール、ターグ・ナールが攻撃するたび、あなたがこの戦闘フェイズに攻撃させたクリーチャーのパワーの合計が6以上である場合、ターン終了時まで、すべての攻撃クリーチャーは+1/+0の修整を受ける。
{2}{R}{G}:ターン終了時まで、悪魔牙のノール、ターグ・ナールのパワーとタフネスを2倍にする。
2/2
Illustrated by Tyler Jacobson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 悪魔牙のノール、ターグ・ナール:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness. (2021-07-23)
- If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature. (2021-07-23)