Targ Nar, Demon-Fang Gnoll (Adventures in the Forgotten Realms #234)

Targ Nar, gnoll croc-démon {R}{G}

Créature légendaire : gnoll

Tactique de meute — À chaque fois que Targ Nar, gnoll croc-démon attaque, si vous avez attaqué avec des créatures d'une force totale supérieure ou égale à 6 pendant ce combat, les créatures attaquantes gagnent +1/+0 jusqu'à la fin du tour.

{2}{R}{G} : Doublez la force et l'endurance de Targ Nar jusqu'à la fin du tour.

2/2

Illustrated by Tyler Jacobson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Targ Nar, gnoll croc-démon:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness. (2021-07-23)
  • If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature. (2021-07-23)