Fighter Class (Adventures in the Forgotten Realms #222)

职业:战士 {R}{W}

结界 ~职业

(获得下一等级便能新增相应异能;只能于法术时机如此作。)

当职业:战士进战场时,从你的牌库中搜寻一张武具牌,展示该牌,将它置于你手上,然后洗牌。

{1}{R}{W}:等级2

//Level_2//

你起动的佩带异能减少{2}来起动。

{3}{R}{W}:等级3

//Level_3//

每当一个由你操控的生物攻击时,至多一个目标生物本次战斗若能阻挡它,则须如此作。

Illustrated by Volkan Baǵa

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 职业:战士:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The discount to equip abilities applies only to generic mana requirements. If you control multiple Fighter Classes that are level 2 or higher, equip abilities cost {2} less for each one. This can't make an ability cost less than {0}. (2021-07-23)
  • For the last triggered ability, if the target creature is tapped or is affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having that creature block, its controller isn't forced to pay that cost, so it doesn't have to block in that case either. (2021-07-23)
  • If the last triggered ability triggers more than once in the same combat, a single creature may be required to block more than one creature. As long as it doesn't have an ability that would allow that, its controller choose which attacking creature it blocks. (2021-07-23)
  • Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. (2021-07-23)
  • Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. (2021-07-23)
  • Gaining a level won't remove abilities that a Class had at a previous level. (2021-07-23)
  • Gaining a level is a normal activated ability. It uses the stack and can be responded to. (2021-07-23)
  • You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. (2021-07-23)
  • You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately. (2021-07-23)
  • Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls. (2021-07-23)