Magic Missile (Adventures in the Forgotten Realms #154)

Magic Missile {1}{R}{R}

Sorcery

This spell can’t be countered.

Magic Missile deals 3 damage divided as you choose among one, two, or three targets.

A tried-and-true favorite of many wizards, whatever their school.

Illustrated by PINDURSKI

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Magic Missile:
  • You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage. (2021-07-23)
  • If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve. (2021-07-23)