The Animus (Assassin's Creed #168)

The Animus {2}

Legendary Artifact

At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.

{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.

Illustrated by Néstor Ossandón Leal

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for The Animus:
  • The target legendary creature copies exactly what was printed on the card in exile and nothing else. It doesn’t copy any information about the object the card was before it was exiled. (2024-07-05)
  • If either one of the targets of The Animus’s last ability is illegal when the ability begins to resolve, nothing will happen when the ability resolves. (2024-07-05)