The Animus {2}
Legendary Artifact
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Illustrated by Néstor Ossandón Leal
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Shaun & Rebecca, Agents #247 |
The Animus #253 |
Prints | USD | EUR | TIX |
---|---|---|---|
Assassin's Creed #69 | $0.25 | €0.47 | 0.28 |
Assassin's Creed #168 | $0.33 | 0.02 | |
Assassin's Creed #253 | $0.68 | 0.02 | |
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Notes and Rules Information for The Animus:
- The target legendary creature copies exactly what was printed on the card in exile and nothing else. It doesn’t copy any information about the object the card was before it was exiled. (2024-07-05)
- If either one of the targets of The Animus’s last ability is illegal when the ability begins to resolve, nothing will happen when the ability resolves. (2024-07-05)