Shaun e Rebecca, Agenti {1}{G}{W}{U}
Creatura Leggendaria — Scienziato Assassino Umano
Cautela
Quando Shaun e Rebecca, Agenti entrano nel campo di battaglia, passa in rassegna il tuo cimitero, la tua mano e il tuo grimorio per una carta chiamata L'Animus e mettila sul campo di battaglia, poi rimescola.
{T}: Aggiungi {C}. Quando lo fai, macina due carte.
4/4
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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Shaun & Rebecca, Agents #152 |
The Animus #69 |
Prints | USD | EUR | TIX |
---|---|---|---|
Assassin's Creed #64 | |||
Assassin's Creed #152 | |||
View all prints → |
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Notes and Rules Information for Shaun e Rebecca, Agenti:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you activate the mana ability of Shaun & Rebecca, Agents while in the process of casting a spell, activating an ability, or during a window to activate mana abilities when you’re asked to pay a cost during the resolution of a spell or ability, you won’t mill cards right away. Instead, a second “reflexive” ability triggers whenever you activate that ability. That ability won’t go onto the stack until you’re done casting, activating, or resolving that spell or ability, as appropriate. Each player may respond to that triggered ability as normal. (2024-07-05)