Haytham Kenway (Assassin's Creed #147)

Haytham Kenway {2}{W}{U}

Créature légendaire — humain et chevalier

Protection contre les assassins

Les autres chevaliers que vous contrôlez gagnent +2/+2 et ont la protection contre les assassins.

Quand Haytham Kenway arrive sur le champ de bataille, pour chaque adversaire, exilez jusqu'à une créature ciblée que ce joueur contrôle jusqu'à ce qu'Haytham Kenway quitte le champ de bataille.

3/3

Illustrated by Andreia Ugrai

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Haytham Kenway:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled. (2024-07-05)
  • Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled. (2024-07-05)
  • If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield. (2024-07-05)