Seasinger (Fifth Edition #121)

Sirene {1}{U}{U}

Beschwörung von Meervolk

Begrabe die Sirene, wenn Du keine Inseln kontrollierst.

Du kannst wählen, ob Du die Sirene während Deiner Enttap-Phase enttappst oder nicht.

{T}: Übernimm die Kontrolle über eine Kreatur Deiner Wahl, wenn der Beherrscher dieser Kreatur mindestens eine Insel kontrolliert. Du verlierst die Kontrolle über diese Kreatur, wenn die Sirene enttappt wird oder Du die Kontrolle über die Sirene verlierst.

0/1

Illustrated by John Matson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Sirene:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped. (2004-10-04)
  • If a creature’s controller doesn’t control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger’s ability is activated and when it resolves. However, targeting restrictions aren’t checked continually while a spell or ability is on the stack. (2007-09-16)
  • Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which you don’t control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped. (2007-09-16)