Ronin Warclub {3}
Artifact — Equipment
Equipped creature gets +2/+1.
Whenever a creature you control enters, attach Ronin Warclub to that creature.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Pete Venters
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Ronin Warclub:
- The triggered ability can attach Ronin Warclub to an untargetable creature because the ability doesn’t target. (2005-02-01)
- The triggered ability won’t attach Ronin Warclub to a creature that can’t be equipped (such as Goblin Brawler). (2005-02-01)