King Macar, the Gold-Cursed {2}{B}{B}
Legendary Creature — Human Noble
Inspired — Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, create a Gold token. (It’s an artifact with “Sacrifice this artifact: Add one mana of any color.”)
2/3
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
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King Macar, the Gold-Cursed, JOU #74 |
Gold Token, TMKC #25 |
Prints | USD | EUR | TIX |
---|---|---|---|
Journey into Nyx | $0.42 | €0.64 | 0.02 |
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Notes and Rules Information for King Macar, the Gold-Cursed:
- The player who controlled King Macar when its ability triggered will control the artifact token, not the player who controlled the creature that was exiled. (2014-04-26)
- Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability. (2014-04-26)
- If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won't be able to attack that turn (unless they gain haste). (2014-04-26)
- Inspired abilities don't trigger when the creature enters the battlefield. (2014-04-26)
- If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability. (2014-04-26)