König Makar der Goldverfluchte {2}{B}{B}
Legendäre Kreatur — Mensch
Inspiriert — Immer wenn König Makar der Goldverfluchte enttappt wird, kannst du eine Kreatur deiner Wahl ins Exil schicken. Falls du dies tust, bringe einen farblosen Artefaktspielstein namens Gold ins Spiel. Er hat „Opfere dieses Artefakt: Erhöhe deinen Manavorrat um ein Mana einer beliebigen Farbe.“
2/3
Illustrated by Greg Staples
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for König Makar der Goldverfluchte:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The player who controlled King Macar when its ability triggered will control the artifact token, not the player who controlled the creature that was exiled. (2014-04-26)
- Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability. (2014-04-26)
- If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won't be able to attack that turn (unless they gain haste). (2014-04-26)
- Inspired abilities don't trigger when the creature enters the battlefield. (2014-04-26)
- If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability. (2014-04-26)