Watcher for Tomorrow (Modern Horizons #76)

Watcher for Tomorrow {1}{U}

Creature — Human Wizard

Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Watcher for Tomorrow enters tapped.

When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner’s hand.

2/1

Illustrated by Tommy Arnold

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Watcher for Tomorrow:
  • You don't reveal the exiled card when you put it into its owner's hand. (2019-06-14)
  • If Watcher for Tomorrow leaves the battlefield before its triggered ability from hideaway resolves, its leaves-the-battlefield ability resolves and does nothing. Then its enters-the-battlefield ability resolves and you exile a card with no way to return it to your hand. (2019-06-14)
  • "Hideaway N" means "When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains 'The player who controls the permanent that exiled this card may look at this card in the exile zone.'" (2022-04-29)
  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card. (2022-04-29)
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads "[This permanent] enters the battlefield tapped," and they now have hideaway 4. (2022-04-29)
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order. (2022-04-29)