Carry Away {U}{U}
Enchantment — Aura
Enchant Equipment
When Carry Away enters, unattach enchanted Equipment.
You control enchanted Equipment.
Stealing goblin weapons would be easier if the goblins were smart enough to let go.
Illustrated by Jim Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Carry Away:
- Normally, gaining control of an Equipment doesn’t change what it’s attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it’s attached to. The Equipment’s new controller can activate its equip ability to move it onto a creature they control. (2004-12-01)