Llevarse {U}{U}
Encantar equipo
Cuando Llevarse entre en juego, desanexa el equipo encantado.
Tú controlas el equipo encantado.
Robar armas a los trasgos sería mucho más sencillo si éstos fueran suficientemente listos para soltarlas.
Illustrated by Jim Nelson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Llevarse:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Normally, gaining control of an Equipment doesn’t change what it’s attached to. However, Carry Away has a triggered ability that unattaches the Equipment from whatever it’s attached to. The Equipment’s new controller can activate its equip ability to move it onto a creature they control. (2004-12-01)