Unlikely Alliance {1}{W}
Enchantment
{1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
“Strange alliances are alliances still, and provide the same protection.”
—King Darien of Kjeldor
Illustrated by Phil Foglio
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Unlikely Alliance:
- The bonus is not lost if the creature later becomes an attacker or blocker. The limitation is just there to prevent the effect from being used late in an attack. (2004-10-04)