Journey of Discovery {2}{G}
Sorcery
Choose one —
• Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• You may play up to two additional lands this turn.
Entwine {2}{G} (Choose both if you pay the entwine cost.)
Illustrated by John Matson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Journey of Discovery:
- If you cast an entwined Journey of Discovery using Vedalken Orrery during an opponent’s turn, you can’t play two lands during that turn. (2004-12-01)