All Is Dust {7}
Kindred Sorcery — Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
“The emergence of the Eldrazi isn’t necessarily a bad thing, as long as you’ve already lived a fulfilling and complete life without regrets.”
—Javad Nasrin, Ondu relic hunter
Illustrated by Jason Felix
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for All Is Dust:
- Tokens may have one or more colors. The effect that creates a token states what color it is or whether it's colorless. (2010-06-15)
- Lands have no mana cost, so they are colorless unless an effect states otherwise. (2010-06-15)
- All permanents with one or more colors are sacrificed at the same time. (2010-06-15)
- All Is Dust doesn't destroy permanents. Rather, it causes them to be sacrificed. Regeneration, umbra armor, and indestructible can't save permanents from All Is Dust. (2013-07-01)
- A land card that produces colored mana, even a land with a basic land type, normally has no color. (2018-12-07)
- This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card. (2024-06-07)
- Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield. (2024-06-07)
- While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone. (2024-06-07)