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1 – 60 of 9,747 cards where the card could crunch after “balefiredragon” and the card could crunch before “throughthebreach” and it’s legal in Vintage and the card was not in “ptk” and the cards aren’t on the Reserved List and the card types exclude “planeswalker”

Ragavan, Nimble Pilferer {R}

Legendary Creature — Monkey Pirate

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player’s library. Until end of turn, you may cast that card.

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

2/1
Shivan Dragon {4}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

5/5
Final Fortune {R}{R}

Instant

Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.

Lightning Bolt {R}

Instant

Lightning Bolt deals 3 damage to any target.

Ragavan, Nimble Pilferer {R}

Legendary Creature — Monkey Pirate

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player’s library. Until end of turn, you may cast that card.

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

2/1
Goblin King {1}{R}{R}

Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

2/2
Krenko, Mob Boss {2}{R}{R}

Legendary Creature — Goblin Warrior

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

3/3
Lightning Bolt {R}

Instant

Lightning Bolt deals 3 damage to any target.

Earthquake {X}{R}

Sorcery

Earthquake deals X damage to each creature without flying and each player.

Shivan Dragon {4}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

5/5
Orcish Artillery {1}{R}{R}

Creature — Orc Warrior

{T}: Orcish Artillery deals 2 damage to any target and 3 damage to you.

1/3
Goblin Matron {2}{R}

Creature — Goblin

When Goblin Matron enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

1/1
Lightning Bolt {R}

Instant

Lightning Bolt deals 3 damage to any target.

Mana Flare {2}{R}

Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Manabarbs {3}{R}

Enchantment

Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Dragon Shîvan {4}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

5/5
Hellkite Tyrant {4}{R}{R}

Creature — Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5
Hunting Velociraptor {2}{R}

Creature — Dinosaur

First strike

Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)

3/2
Dragon Whelp {2}{R}{R}

Creature — Dragon

Flying

{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

2/3
Goblin King {1}{R}{R}

Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

2/2
Dockside Extortionist {1}{R}

Creature — Goblin Pirate

When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

1/2
Fireball {X}{R}

Sorcery

This spell costs {1} more to cast for each target beyond the first.

Fireball deals X damage divided evenly, rounded down, among any number of targets.

Chaoslace {R}

Instant

Target spell or permanent becomes red. (Its mana symbols remain unchanged.)

Squee, the Immortal {1}{R}{R}

Legendary Creature — Goblin

You may cast Squee, the Immortal from your graveyard or from exile.

2/1
Earthbind {R}

Enchantment — Aura

Enchant creature

When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains “Enchanted creature loses flying.”

Bedlam {2}{R}{R}

Enchantment

Creatures can’t block.

Keldon Warlord {2}{R}{R}

Creature — Human Barbarian

Keldon Warlord’s power and toughness are each equal to the number of non-Wall creatures you control.

*/*
Seismic Assault {R}{R}{R}

Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Orcish Oriflamme {3}{R}

Enchantment

Attacking creatures you control get +1/+0.

Power Surge {R}{R}

Enchantment

At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.

Legion Warboss {2}{R}

Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

2/2
Ragavan, Nimble Pilferer {R}

Legendary Creature — Monkey Pirate

Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player’s library. Until end of turn, you may cast that card.

Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

2/1
Ilharg, the Raze-Boar {3}{R}{R}

Legendary Creature — Boar God

Trample

Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner’s library third from the top.

6/6
Lightning Bolt {R}

Instant

Lightning Bolt deals 3 damage to any target.

Dockside Extortionist {1}{R}

Creature — Goblin Pirate

When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

1/2
Red Elemental Blast {R}

Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

Earthquake {X}{R}

Sorcery

Earthquake deals X damage to each creature without flying and each player.

Fire Elemental {3}{R}{R}

Creature — Elemental

5/4
Mizzix's Mastery {3}{R}

Sorcery

Exile target card that’s an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix’s Mastery.

Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Dockside Extortionist {1}{R}

Creature — Goblin Pirate

When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

1/2
Dockside Extortionist {1}{R}

Creature — Goblin Pirate

When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

1/2
Dockside Extortionist {1}{R}

Creature — Goblin Pirate

When Dockside Extortionist enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

1/2
Dragon Whelp {2}{R}{R}

Creature — Dragon

Flying

{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

2/3
Blood Moon {2}{R}

Enchantment

Nonbasic lands are Mountains.

Captain Lannery Storm {2}{R}

Legendary Creature — Human Pirate

Haste

Whenever Captain Lannery Storm attacks, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

2/2
Blood Moon {2}{R}

Enchantment

Nonbasic lands are Mountains.

Blur Sliver {2}{R}

Creature — Sliver

Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

2/2
Blood Moon {2}{R}

Enchantment

Nonbasic lands are Mountains.

Red Elemental Blast {R}

Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

Shivan Dragon {4}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

5/5
Shivan Dragon {4}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

5/5
Smoke {R}{R}

Enchantment

Players can’t untap more than one creature during their untap steps.

Goblin King {1}{R}{R}

Creature — Goblin

Other Goblins get +1/+1 and have mountainwalk.

2/2
Striking Sliver {R}

Creature — Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

1/1
Blood Moon {2}{R}

Enchantment

Nonbasic lands are Mountains.

Fervor {2}{R}

Enchantment

Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Mijae Djinn {R}{R}{R}

Creature — Djinn

Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.

6/3
Goblin Welder {R}

Creature — Goblin Artificer

{T}: Choose target artifact a player controls and target artifact card in that player’s graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

1/1
Goblin Balloon Brigade {R}

Creature — Goblin Warrior

{R}: Goblin Balloon Brigade gains flying until end of turn.

1/1
Earth Elemental {3}{R}{R}

Creature — Elemental

4/5
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