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1 – 60 of 271 cards where the release year <= 2000 and the card types exclude “vampire” and the card types exclude “wall” and the card types include “creature” and the card types exclude “masticore” and the card types exclude “crocodile” and the card types exclude “wraith” a…

Lord of the Pit {4}{B}{B}{B}

Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.

7/7
Demonic Hordes {3}{B}{B}{B}

Creature — Demon

{T}: Destroy target land.

At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent’s choice.

5/5
Granite Gargoyle {2}{R}

Creature — Gargoyle

Flying

{R}: Granite Gargoyle gets +0/+1 until end of turn.

2/2
Phyrexian Dreadnought {1}

Artifact Creature — Phyrexian Dreadnought

Trample

When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.

12/12
Cockatrice {3}{G}{G}

Creature — Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

2/4
Kobold Overlord {1}{R}

Creature — Kobold

First strike

Other Kobold creatures you control have first strike.

1/2
Granite Gargoyle {2}{R}

Creature — Gargoyle

Flying

{R}: Granite Gargoyle gets +0/+1 until end of turn.

2/2
Lord of the Pit {4}{B}{B}{B}

Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.

7/7
Demonic Hordes {3}{B}{B}{B}

Creature — Demon

{T}: Destroy target land.

At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent’s choice.

5/5
Rohgahh of Kher Keep {2}{B}{B}{R}{R}

Legendary Creature — Kobold

At the beginning of your upkeep, you may pay {R}{R}{R}. If you don’t, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.

Creatures you control named Kobolds of Kher Keep get +2/+2.

5/5
Sol'kanar the Swamp King {2}{U}{B}{R}

Legendary Creature — Demon

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

5/5
The Wretched {3}{B}{B}

Creature — Demon

At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.

2/5
Yawgmoth Demon {4}{B}{B}

Creature — Phyrexian Demon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of your upkeep, you may sacrifice an artifact. If you don’t, tap Yawgmoth Demon and it deals 2 damage to you.

6/6
Cockatrice {3}{G}{G}

Creature — Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

2/4
Elder Spawn {4}{U}{U}{U}

Creature — Spawn

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.

Elder Spawn can’t be blocked by red creatures.

6/6
Gargouille de granit {2}{R}

Creature — Gargoyle

Flying

{R}: Granite Gargoyle gets +0/+1 until end of turn.

2/2
Petra Sphinx {2}{W}{W}{W}

Creature — Sphinx

{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn’t, the player puts it into their graveyard.

3/4
Leviathan {5}{U}{U}{U}{U}

Creature — Leviathan

Trample

Leviathan enters the battlefield tapped and doesn’t untap during your untap step.

At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.

Leviathan can’t attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

10/10
Léviathan {5}{U}{U}{U}{U}

Creature — Leviathan

Trample

Leviathan enters the battlefield tapped and doesn’t untap during your untap step.

At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.

Leviathan can’t attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

10/10
Kobold Drill Sergeant {1}{R}

Creature — Kobold Soldier

Other Kobold creatures you control get +0/+1 and have trample.

1/2
B.F.M. (Big Furry Monster)

Creature — The Biggest, Baddest, Nastiest,

You must cast both B.F.M. cards to put

leaves the battlefield, sacrifice the other.

B.F.M. can’t be blocked except by three or

Zodiac Rabbit {G}

Creature — Rabbit

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

1/1
Demonic Hordes {3}{B}{B}{B}

Creature — Demon

{T}: Destroy target land.

At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent’s choice.

5/5
Señor del Abismo {4}{B}{B}{B}

Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.

7/7
B.F.M. (Big Furry Monster) {B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}{B}

Scariest Creature You'll Ever See

B.F.M. onto the battlefield. If one B.F.M. card

more creatures.

99/99
Camel {W}

Creature — Camel

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

0/1
Infernal Medusa {3}{B}{B}

Creature — Gorgon

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.

Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.

2/4
Kobold Taskmaster {1}{R}

Creature — Kobold

Other Kobold creatures you control get +1/+0.

1/2
Spike Weaver {2}{G}{G}

Creature — Spike

Spike Weaver enters the battlefield with three +1/+1 counters on it.

{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

0/0
Evil Eye of Orms-by-Gore {4}{B}

Creature — Eye

Non-Eye creatures you control can’t attack.

Evil Eye of Orms-by-Gore can’t be blocked except by Walls.

3/6
Giant Badger {1}{G}{G}

Creature — Badger

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

2/2
Lesser Werewolf {3}{B}

Creature — Werewolf

{B}: If Lesser Werewolf’s power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step.

2/4
Nameless Race {3}{B}

Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can’t be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race’s power and toughness are each equal to the life paid as it entered the battlefield.

*/*
Spike Weaver {2}{G}{G}

Creature — Spike

Spike Weaver enters the battlefield with three +1/+1 counters on it.

{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

0/0
Rabid Wombat {2}{G}{G}

Creature — Wombat

Vigilance

Rabid Wombat gets +2/+2 for each Aura attached to it.

0/1
Windseeker Centaur {1}{R}{R}

Creature — Centaur

Vigilance

2/2
Thalakos Deceiver {3}{U}

Creature — Thalakos Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn’t blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

1/1
Chronatog {1}{U}

Creature — Atog

{0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.

1/2
Lord of the Pit {4}{B}{B}{B}

Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.

7/7
Soltari Champion {2}{W}

Creature — Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

2/2
Straw Soldiers {1}{U}

Creature — Scarecrow Soldier

1/3
Kobolds of Kher Keep {0}

Creature — Kobold

0/1
Brine Hag {2}{U}{U}

Creature — Hag

When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.)

2/2
Granite Gargoyle {2}{R}

Creature — Gargoyle

Flying

{R}: Granite Gargoyle gets +0/+1 until end of turn.

2/2
Atog {1}{R}

Creature — Atog

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

1/2
Spitting Slug {1}{G}{G}

Creature — Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

2/4
Atog {1}{R}

Creature — Atog

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

1/2
Vampire Bats {B}

Creature — Bat

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

0/1
Chaotic Goo {2}{R}{R}

Creature — Ooze

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

0/0
Segovian Leviathan {4}{U}

Creature — Leviathan

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

3/3
Lady Orca {5}{B}{R}

Legendary Creature — Demon

7/4
Primordial Ooze {R}

Creature — Ooze

Primordial Ooze attacks each combat if able.

At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don’t, tap Primordial Ooze and it deals X damage to you.

1/1
Dominating Licid {1}{U}{U}

Creature — Licid

{1}{U}{U}, {T}: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.

You control enchanted creature.

1/1
Marble Priest {5}

Artifact Creature — Cleric

All Walls able to block Marble Priest do so.

Prevent all combat damage that would be dealt to Marble Priest by Walls.

3/3
Shaman en-Kor {1}{W}

Creature — Kor Cleric Shaman

{0}: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.

{1}{W}: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

1/2
Cockatrice {3}{G}{G}

Creature — Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

2/4
Mwonvuli Ooze {G}

Creature — Ooze

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay {2} for each age counter on it.)

Mwonvuli Ooze’s power and toughness are each equal to 1 plus twice the number of age counters on it.

1+*/1+*
Crookshank Kobolds {0}

Creature — Kobold

0/1
Scarecrow {5}

Artifact Creature — Scarecrow

{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.

2/2
Thing from the Deep {6}{U}{U}{U}

Creature — Leviathan

Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.

9/9
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