61 – 120 of 165 cards where the release year <= 2000 and the card types exclude “vampire” and the card types exclude “wall” and the card types include “creature” and the card types exclude “masticore” and the card types exclude “crocodile” and the card types exclude “wraith” a…
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Spike Soldier {2}{G}{G}
Creature — Spike Soldier
Spike Soldier enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.
Thalakos Dreamsower {2}{U}
Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap Thalakos Dreamsower during your untap step.
Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn’t untap during its controller’s untap step for as long as Thalakos Dreamsower remains tapped.
Abbey Gargoyles {2}{W}{W}{W}
Creature — Gargoyle
Flying, protection from red
Convulsing Licid {2}{R}
Creature — Licid
{R}, {T}: Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature can’t block.
Foratog {2}{G}
Creature — Atog
{G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
Gliding Licid {2}{U}
Creature — Licid
{U}, {T}: Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Enchanted creature has flying.
Phyrexian Defiler {2}{B}{B}
Creature — Phyrexian Carrier
{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.
Stinging Licid {1}{U}
Creature — Licid
{1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect.
Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature’s controller.
Brass-Talon Chimera {4}
Artifact Creature — Chimera
First strike
Sacrifice Brass-Talon Chimera: Put a +2/+2 counter on target Chimera creature. It gains first strike. (This effect lasts indefinitely.)
Chicken Egg {1}{R}
Creature — Egg
At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token.
Quickening Licid {1}{W}
Creature — Licid
{1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
Enchanted creature has first strike.
Tin-Wing Chimera {4}
Artifact Creature — Chimera
Flying
Sacrifice Tin-Wing Chimera: Put a +2/+2 counter on target Chimera creature. It gains flying. (This effect lasts indefinitely.)
Dakmor Bat {1}{B}
Creature — Bat
Flying
Enraging Licid {1}{R}
Creature — Licid
{R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect.
Enchanted creature has haste.
Krazy Kow {3}{R}
Creature — Cow
At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player.
Lancers en-Kor {3}{W}{W}
Creature — Kor Soldier
Trample
{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
Deep Spawn {5}{U}{U}{U}
Creature — Homarid
Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
{U}: Deep Spawn gains shroud until end of turn and doesn’t untap during your next untap step. Tap Deep Spawn. (A creature with shroud can’t be the target of spells or abilities.)
Petra Sphinx {2}{W}{W}{W}
Creature — Sphinx
{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn’t, the player puts it into their graveyard.
Yawgmoth Demon {4}{B}{B}
Creature — Phyrexian Demon
Flying (This creature can’t be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, you may sacrifice an artifact. If you don’t, tap Yawgmoth Demon and it deals 2 damage to you.
Clam-I-Am {2}{U}
Creature — Clamfolk
If you roll a 3 on a six-sided die, you may reroll that die.
Ebony Rhino {7}
Artifact Creature — Rhino
Trample
Soltari Foot Soldier {W}
Creature — Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Viscerid Drone {1}{U}
Creature — Homarid Drone
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can’t be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can’t be regenerated.
Clam Session {1}{U}{U}
Creature — Clamfolk
As Clam Session enters the battlefield, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don’t, sacrifice Clam Session. You can’t repeat a song.
Joven's Ferrets {G}
Creature — Ferret
Whenever Joven’s Ferrets attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked Joven’s Ferrets this turn. They don’t untap during their controller’s next untap step.
Dauthi Slayer {B}{B}
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.
Leviathan {5}{U}{U}{U}{U}
Creature — Leviathan
Trample
Leviathan enters the battlefield tapped and doesn’t untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can’t attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Soltari Monk {W}{W}
Creature — Soltari Monk Cleric
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Lady Orca {5}{B}{R}
Legendary Creature — Demon
Giant Shark {5}{U}
Creature — Shark
Giant Shark can’t attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.
Nurturing Licid {1}{G}
Creature — Licid
{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
{G}: Regenerate enchanted creature.
Thalakos Seer {U}{U}
Creature — Thalakos Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.)
When Thalakos Seer leaves the battlefield, draw a card.
Warrior en-Kor {W}{W}
Creature — Kor Warrior Knight
{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
Necratog {1}{B}{B}
Creature — Atog
Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.
Squallmonger {3}{G}
Creature — Monger
{2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Cockatrice {3}{G}{G}
Creature — Cockatrice
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Leeching Licid {1}{B}
Creature — Licid
{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
At the beginning of the upkeep of enchanted creature’s controller, Leeching Licid deals 1 damage to that player.
Spike Breeder {3}{G}
Creature — Spike
Spike Breeder enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.
Transmogrifying Licid {3}
Artifact Creature — Licid
{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
Dauthi Warlord {1}{B}
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Warlord’s power is equal to the number of creatures with shadow on the battlefield.
Hungry Hungry Heifer {2}{G}
Creature — Cow
At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don’t, sacrifice Hungry Hungry Heifer.
Sol'kanar the Swamp King {2}{U}{B}{R}
Legendary Creature — Demon
Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Soltari Visionary {1}{W}{W}
Creature — Soltari Cleric
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
Tempting Licid {2}{G}
Creature — Licid
{G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
All creatures able to block enchanted creature do so.
Thalakos Drifters {2}{U}{U}
Creature — Thalakos
Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Soltari Emissary {1}{W}
Creature — Soltari Soldier
{W}: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Spike Cannibal {1}{B}{B}
Creature — Spike
Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.
The Wretched {3}{B}{B}
Creature — Demon
At end of combat, gain control of all creatures blocking The Wretched for as long as you control The Wretched.
Dauthi Mercenary {2}{B}
Creature — Dauthi Knight Mercenary
Shadow (This creature can block or be blocked by only creatures with shadow.)
{1}{B}: Dauthi Mercenary gets +1/+0 until end of turn.
Nomads en-Kor {W}
Creature — Kor Nomad Soldier
{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
Spike Hatcher {6}{G}
Creature — Spike
Spike Hatcher enters the battlefield with six +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
Soltari Priest {W}{W}
Creature — Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Lhurgoyf {2}{G}{G}
Creature — Lhurgoyf
Lhurgoyf’s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Phyrexian Plaguelord {3}{B}{B}
Creature — Phyrexian Carrier
{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Miss Demeanor {3}{W}
Creature — Lady of Proper Etiquette
Flying, first strike
At the beginning of each other player’s upkeep, you may compliment that player on their game play. If you don’t, sacrifice Miss Demeanor.
Lord of the Pit {4}{B}{B}{B}
Creature — Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.
Pit Spawn {4}{B}{B}{B}
Creature — Demon
First strike
At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.
Whenever Pit Spawn deals damage to a creature, exile that creature.
Spike Feeder {1}{G}{G}
Creature — Spike
Spike Feeder enters the battlefield with two +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Leering Gargoyle {1}{W}{U}
Creature — Gargoyle
Flying
{T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
Jalum Grifter {3}{R}{R}
Legendary Creature — Devil
{1}{R}, {T}: Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent.