Fractured Identity {3}{W}{U}
Sorcery
Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it.
Self-reflection is not without its perils.
Illustrated by Yongjae Choi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Fractured Identity, C17 #37 |
Copy Token, TFDN #26 |
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Notes and Rules Information for Fractured Identity:
- The tokens copy exactly what was printed on the permanent and nothing else (unless that permanent was copying something else or was a token; see below). They don't copy whether that permanent was tapped or untapped, whether it had any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on. (2017-08-25)
- If the copied permanent had {X} in its mana cost, X is 0. (2017-08-25)
- If the copied permanent was copying something else, the tokens enter the battlefield as whatever that permanent was copying. (2017-08-25)
- If the copied permanent is a token, the tokens created by Fractured Identity copy the original characteristics of that token as stated by the effect that put it onto the battlefield. (2017-08-25)
- Any enters-the-battlefield abilities of the copied permanent will trigger when the tokens enter the battlefield. Any "As [this permanent] enters the battlefield" or "[This permanent] enters the battlefield with" abilities of the copied permanent will also work. (2017-08-25)
- If the exiled permanent was a commander, the tokens won't be commanders. (2017-08-25)