Charix, the Raging Isle (Zendikar Rising #49)

Charix, the Raging Isle {2}{U}{U}

Legendary Creature — Leviathan Crab

Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.

{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

Zendikar’s seas are deeper than anyone can fathom.

0/17

Illustrated by Viktor Titov

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Charix, the Raging Isle:
  • To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was. (2020-09-25)
  • An opponent’s spell that targets Charix more than once costs only {2} more to cast. (2020-09-25)
  • Each time you activate Charix’s last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won’t change later in the turn, even if the number of Islands you control does change. (2020-09-25)