Arm with Aether {2}{U}
Sorcery
Until end of turn, creatures you control gain “Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner’s hand.”
“Anything we can do to hurt the Phyrexian invaders is worth dying for.”
Watermark: Mirran
Illustrated by Austin Hsu
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Arm with Aether:
- Only creatures you control on the battlefield when Arm with Aether resolves gain the ability. Creatures you gain control of later in the turn won’t be affected. (2011-06-01)
- The affected creatures keep the ability even if another player gains control of them that turn. If such a creature deals damage to you, the ability will trigger, targeting a creature you control. (2011-06-01)
- The granted ability triggers on all damage dealt by the creature to one of your opponents, not just combat damage. (2011-06-01)
- In a multiplayer game, if an affected creature deals damage to two of your opponents simultaneously, the ability will trigger twice. (2011-06-01)