16 cards where the set is “w16”

Aegis Angel (Welcome Deck 2016 #1)

Aegis Angel {4}{W}{W}

Creature — Angel

Flying (This creature can’t be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say “destroy” don’t destroy it. A creature with indestructible can’t be destroyed by damage.)

5/5

Illustrated by Aleksi Briclot

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Air Servant (Welcome Deck 2016 #4)

Air Servant {4}{U}

Creature — Elemental

Flying

{2}{U}: Tap target creature with flying.

Wind is forceful, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered.

4/3

Illustrated by Lars Grant-West

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Borderland Marauder (Welcome Deck 2016 #11)

Borderland Marauder {1}{R}

Creature — Human Warrior

Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.

Though she is rightly feared, there are relatively few tales of her deeds in battle, for few survive her raids.

1/2

Illustrated by Scott M. Fischer

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Cone of Flame (Welcome Deck 2016 #12)

Cone of Flame {3}{R}{R}

Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Illustrated by Chippy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Disperse (Welcome Deck 2016 #5)

Disperse {1}{U}

Instant

Return target nonland permanent to its owner’s hand.

It’s pointless to hold on when you have nothing to hold on with.

Illustrated by Ryan Yee

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Incremental Growth (Welcome Deck 2016 #14)

Incremental Growth {3}{G}{G}

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

“Tie a mouse under a bridge, and your cabbages will triple in size.”
—Kithkin superstition

Illustrated by Chuck Lukacs

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Marked by Honor (Welcome Deck 2016 #2)

Marked by Honor {3}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)

Stand your post for duty. Stand your ground for honor.

Illustrated by David Palumbo

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Mind Rot (Welcome Deck 2016 #7)

Mind Rot {2}{B}

Sorcery

Target player discards two cards.

“It saddens me to lose a source of inspiration. This one seemed especially promising.”
—Ashiok

Illustrated by Steve Luke

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Nightmare (Welcome Deck 2016 #8)

Nightmare {5}{B}

Creature — Nightmare Horse

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Nightmare’s power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

*/*

Illustrated by Vance Kovacs

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Oakenform (Welcome Deck 2016 #15)

Oakenform {2}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

“When the beast cloaks itself in the mighty oak, what good is a bow? When the oak wraps itself around the snarling beast, what good is a hatchet?”
—Dionus, elvish archdruid

Illustrated by Wayne Reynolds

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sengir Vampire (Welcome Deck 2016 #9)

Sengir Vampire {3}{B}{B}

Creature — Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Empires rise and fall, but evil is eternal.

4/4

Illustrated by Kev Walker

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Serra Angel (Welcome Deck 2016 #3)

Serra Angel {3}{W}{W}

Creature — Angel

Flying, vigilance

Follow the light. In its absence, follow her.

4/4

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Shivan Dragon (Welcome Deck 2016 #13)

Shivan Dragon {4}{R}{R}

Creature — Dragon

Flying (This creature can’t be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

5/5

Illustrated by Donato Giancola

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Soul of the Harvest (Welcome Deck 2016 #16)

Soul of the Harvest {4}{G}{G}

Creature — Elemental

Trample

Whenever another nontoken creature enters the battlefield under your control, you may draw a card.

6/6

Illustrated by Eytan Zana

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sphinx of Magosi (Welcome Deck 2016 #6)

Sphinx of Magosi {3}{U}{U}{U}

Creature — Sphinx

Flying

{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

“A riddle is nothing more than a trap for small minds, baited with the promise of understanding.”

6/6

Illustrated by James Ryman

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Walking Corpse (Welcome Deck 2016 #10)

Walking Corpse {1}{B}

Creature — Zombie

“Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared.”
—Jadar, ghoulcaller of Nephalia

2/2

Illustrated by Igor Kieryluk

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

Though this query has ended, its relics still slumber in New Argive.