161 – 180 of 306 cards where the set is “mrd”

Myr Mindservant (Mirrodin #213)

Myr Mindservant {1}

Artifact Creature — Myr

{2}, {T}: Shuffle your library.

It knows what you are planning, and does not approve.

1/1

Illustrated by Dave Dorman

Standard
Alchemy
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Modern
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Myr Prototype (Mirrodin #214)

Myr Prototype {5}

Artifact Creature — Myr

At the beginning of your upkeep, put a +1/+1 counter on Myr Prototype.

Myr Prototype can’t attack or block unless you pay {1} for each +1/+1 counter on it.

2/2

Illustrated by Dave Dorman

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Myr Retriever (Mirrodin #215)

Myr Retriever {2}

Artifact Creature — Myr

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Mephidross gives up treasure easily … as long as you take its place.

1/1

Illustrated by Trevor Hairsine

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Pauper
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Necrogen Mists (Mirrodin #69)

Necrogen Mists {2}{B}

Enchantment

At the beginning of each player’s upkeep, that player discards a card.

Mephidross filled with roars of fury and wails of despair as the leonin fought to keep their memories from being pulled into the mists.

Illustrated by Alex Horley-Orlandelli

Standard
Alchemy
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Modern
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Necrogen Spellbomb (Mirrodin #216)

Necrogen Spellbomb {1}

Artifact

{B}, Sacrifice Necrogen Spellbomb: Target player discards a card.

{1}, Sacrifice Necrogen Spellbomb: Draw a card.

“Forget that which was never known.”
—Spellbomb inscription

Illustrated by Jim Nelson

Standard
Alchemy
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Explorer
Modern
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Brawl
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Needlebug (Mirrodin #217)

Needlebug {4}

Artifact Creature — Insect

Flash

Protection from artifacts

Near Tel-Jilad, the Tangle is almost silent, save for the trolls’ chants and the skittering of needlebugs.

2/2

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
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Neurok Familiar (Mirrodin #43)

Neurok Familiar {1}{U}

Creature — Bird

Flying

When Neurok Familiar enters the battlefield, reveal the top card of your library. If it’s an artifact card, put it into your hand. Otherwise, put it into your graveyard.

1/1

Illustrated by Edward P. Beard, Jr.

Standard
Alchemy
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Explorer
Modern
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Neurok Hoversail (Mirrodin #218)

Neurok Hoversail {1}

Artifact — Equipment

Equipped creature has flying.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Illustrated by Alan Pollack

Standard
Alchemy
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Modern
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Neurok Spy (Mirrodin #44)

Neurok Spy {2}{U}

Creature — Human Rogue

Neurok Spy can’t be blocked as long as defending player controls an artifact.

From the murk of Mephidross to the heart of Kuldotha, the vedalken send their servants forth to gather knowledge from every inch of Mirrodin.

2/2

Illustrated by Daren Bader

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Nightmare Lash (Mirrodin #219)

Nightmare Lash {4}

Artifact — Equipment

Equipped creature gets +1/+1 for each Swamp you control.

Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Illustrated by Puddnhead

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
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Nim Devourer (Mirrodin #70)

Nim Devourer {3}{B}{B}

Creature — Zombie

Nim Devourer gets +1/+0 for each artifact you control.

{B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.

4/1

Illustrated by Adam Rex

Standard
Alchemy
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Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
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Nim Lasher (Mirrodin #71)

Nim Lasher {2}{B}

Creature — Zombie

Nim Lasher gets +1/+0 for each artifact you control.

The rotting metal feeds the necrogen mists, and in turn the mists feed the nim.

1/1

Illustrated by Adam Rex

Standard
Alchemy
Pioneer
Explorer
Modern
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Legacy
Brawl
Vintage
Timeless
Commander
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Nim Replica (Mirrodin #220)

Nim Replica {3}

Artifact Creature — Zombie

{2}{B}, Sacrifice Nim Replica: Target creature gets -1/-1 until end of turn.

It kills with unfeeling malice.

3/1

Illustrated by Carl Critchlow

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
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Nim Shambler (Mirrodin #72)

Nim Shambler {2}{B}{B}

Creature — Zombie

Nim Shambler gets +1/+0 for each artifact you control.

Sacrifice a creature: Regenerate Nim Shambler.

Called “the Dross” by its inhabitants, Mephidross is home to the nim, Mirrodin’s mindless, ravenous undead.

2/1

Illustrated by Adam Rex

Standard
Alchemy
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Modern
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Vintage
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Nim Shrieker (Mirrodin #73)

Nim Shrieker {3}{B}

Creature — Zombie

Flying

Nim Shrieker gets +1/+0 for each artifact you control.

As imps they were an annoyance. As nim they are a pestilence.

0/1

Illustrated by Adam Rex

Standard
Alchemy
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Modern
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Legacy
Brawl
Vintage
Timeless
Commander
Pauper
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Nuisance Engine (Mirrodin #221)

Nuisance Engine {3}

Artifact

{2}, {T}: Create a 0/1 colorless Pest artifact creature token.

All Auriok children know the tale, “Bolgri and the Long Day of Squashing.”

Illustrated by Stephen Tappin

Standard
Alchemy
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Modern
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Oblivion Stone (Mirrodin #222)

Oblivion Stone {3}

Artifact

{4}, {T}: Put a fate counter on target permanent.

{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Illustrated by Sam Wood

Standard
Alchemy
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Modern
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Ogre Leadfoot (Mirrodin #102)

Ogre Leadfoot {4}{R}

Creature — Ogre

Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature.

When the goblins need more scrap for the Great Furnace, they simply let the ogres loose and follow in their wake.

3/3

Illustrated by Heather Hudson

Standard
Alchemy
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Modern
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Omega Myr (Mirrodin #223)

Omega Myr {2}

Artifact Creature — Myr

Last to charge, last to fall.

1/2

Illustrated by Dany Orizio

Standard
Alchemy
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Modern
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One Dozen Eyes (Mirrodin #126)

One Dozen Eyes {5}{G}

Sorcery

Choose one —

• Create a 5/5 green Beast creature token.

• Create five 1/1 green Insect creature tokens.

Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)

Illustrated by Darrell Riche

Standard
Alchemy
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Modern
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Timeless
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Penny