16881 – 16900 of 17,328 cards where the mana value <= 3

White Shield Crusader (Coldsnap #24)

White Shield Crusader {W}{W}

Creature — Human Knight

Protection from black

{W}: White Shield Crusader gains flying until end of turn.

{W}{W}: White Shield Crusader gets +1/+0 until end of turn.

“Honor your steed and it will carry you to great deeds—and bring you home to tell of them.”

2/1

Illustrated by Jeff Easley

Standard
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Whitesun's Passage (Scars of Mirrodin #27)

Whitesun's Passage {1}{W}

Instant

You gain 5 life.

All over the Razor Fields, Whitesun is celebrated. Even the followers of the rebel Juryan, far from the Cave of Light, bow their heads in reverence.

Watermark: Mirran

Illustrated by John Avon

Standard
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White Sun's Twilight (Phyrexia: All Will Be One #38)

White Sun's Twilight {X}{W}{W}

Sorcery

You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and “This creature can’t block.” If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)

Illustrated by Julian Kok Joon Wen

Standard
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White Sun's Zenith (Commander Legends #391)

White Sun's Zenith {X}{W}{W}{W}

Instant

Create X 2/2 white Cat creature tokens. Shuffle White Sun’s Zenith into its owner’s library.

After the Battle of Liet Field, the white sun crested above Taj-Nar, bringing hope to all who survived the carnage.

Illustrated by Mike Bierek

Standard
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White Ward (Fourth Edition #57)

White Ward {W}

Enchantment — Aura

Enchant creature

Enchanted creature has protection from white. This effect doesn’t remove White Ward.

Illustrated by Dan Frazier

Standard
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Wibbly-wobbly, Timey-wimey (Doctor Who #62)

Wibbly-wobbly, Timey-wimey {1}{U}

Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

Draw a card.

“People assume time is a strict progression of cause to effect, but actually, from a non-linear, non-subjective viewpoint, it’s more like a big ball of wibbly-wobbly, timey-wimey stuff.”

Illustrated by Skinnyelbows

Standard
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Wicked Akuba (Champions of Kamigawa #150)

Wicked Akuba {B}{B}

Creature — Spirit

{B}: Target player dealt damage by Wicked Akuba this turn loses 1 life.

The sound of children weeping is a song that fills its heart with joy.

2/2

Illustrated by Ittoku

Standard
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Wicked Pact (Masters Edition IV #102)

Wicked Pact {1}{B}{B}

Sorcery

Destroy two target nonblack creatures. You lose 5 life.

Illustrated by Adam Rex

Standard
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Wicked Reward (Visions #75)

Wicked Reward {1}{B}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.

“The blood on my hands is merely proof of my ambition.”
—Kaervek

Illustrated by D. Alexander Gregory

Standard
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Wicked Visitor (Wilds of Eldraine #118)

Wicked Visitor {1}{B}

Creature — Nightmare

Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Amalgamations of many childhood nightmares stalked the realm of dreams, feeding on the collective terror of all those trapped in the Wicked Slumber.

2/2

Illustrated by Nicholas Gregory

Standard
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Wicker Picker (Unfinity #196)

Wicker Picker {3}

Artifact Creature — Scarecrow Guest

Creature spells you cast have sticker kicker {1}. (You may pay an additional {1} as you cast a creature spell. If you do, you get {TK}, then you may put a sticker on it.)

“Unless you’re quicker, I wouldn’t snicker.”

2/3

Illustrated by Igor Grechanyi

Standard
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Wickerwing Effigy (Alchemy: Innistrad #61)

Wickerwing Effigy {3}

Artifact Creature — Scarecrow

Defender

You may look at the top card of your library any time.

You may cast creature spells from the top of your library.

Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.

1/4

Illustrated by Isis

Standard
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Wicker Witch (Shadows over Innistrad #268)

Wicker Witch {3}

Artifact Creature — Scarecrow

When there were no more crows to scare, it focused its efforts elsewhere.

3/1

Illustrated by Izzy

Standard
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Widespread Panic (Commander 2013 #131)

Widespread Panic {2}{R}

Enchantment

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

“How thin is the veneer of civilization! A modest measure of panic will wash it off completely.”
—Guard Erdrud of An Karras

Illustrated by Dave Kendall

Standard
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Widespread Thieving (Streets of New Capenna #130)

Widespread Thieving {2}{R}

Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you cast a multicolored spell, create a Treasure token. Then you may pay {W}{U}{B}{R}{G}. If you do, you may play the exiled card without paying its mana cost.

Illustrated by Andrew Mar

Standard
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Widget Contraption (Unstable #211)
Contraption

Widget Contraption

Artifact — Contraption

Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Watermark: Order of the Widget

Illustrated by Jason Felix

Not Legal This version of this card has a non-standard Magic back. It is not legal for constructed play.

Wielding the Green Dragon (Portal Three Kingdoms #157)

Wielding the Green Dragon {1}{G}

Sorcery

Target creature gets +4/+4 until end of turn.

Named for the eastern part of the sky, the source of energy and renewal, Guan Yu’s crescent-moon blade weighed over 100 pounds.

Illustrated by Quan Xuejun

Standard
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Wight (Adventures in the Forgotten Realms #127)

Wight {1}{B}

Creature — Zombie Soldier

Wight enters tapped.

Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.

Wights want the world to resound with echoes of their own cruel hatred.

3/2

Illustrated by Slawomir Maniak

Standard
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Wight of Precinct Six (Jumpstart #287)

Wight of Precinct Six {1}{B}

Creature — Zombie

Wight of Precinct Six gets +1/+1 for each creature card in your opponents’ graveyards.

Even the lost and undead need a protector.

1/1

Illustrated by Ryan Barger

Standard
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Wight of the Reliquary (Modern Horizons 3 #207)

Wight of the Reliquary {B}{G}

Creature — Zombie Knight

Vigilance

Wight of the Reliquary gets +1/+1 for each creature card in your graveyard.

{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Her new demonic overlords prized her knowledge of Bant’s landscape.

2/2

Illustrated by Scott Murphy

Standard
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