161 – 180 of 187 cards where the set is “fem”

Thelonite Monk (Fallen Empires #79)

Thelonite Monk {2}{G}{G}

Creature — Insect Monk Cleric

{T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

“As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing.”
Sarpadian Empires, vol. III

1/2

Illustrated by Bryon Wackwitz

Part of the Reserved List

Standard
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Modern
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Thorn Thallid (Fallen Empires #80a)

Thorn Thallid {1}{G}{G}

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

“The danger in cultivating massive plants caught the elves by surprise.”
Sarpadian Empires, vol. III

2/2

Illustrated by Daniel Gelon

Standard
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Thorn Thallid (Fallen Empires #80b)

Thorn Thallid {1}{G}{G}

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

“The cooling climate forced the Elves to experiment with new food sources.”
Sarpadian Empires, vol. I

2/2

Illustrated by Heather Hudson

Standard
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Thorn Thallid (Fallen Empires #80c)

Thorn Thallid {1}{G}{G}

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

“I don’t know which is worse, getting hit with those darts or having to watch them grow back.”
—Orcish Soldier

2/2

Illustrated by Jesper Myrfors

Standard
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Thorn Thallid (Fallen Empires #80d)

Thorn Thallid {1}{G}{G}

Creature — Fungus

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

“Scholars still debate whether the Thallids were truly sentient.”
Sarpadian Empires, vol. III

2/2

Illustrated by Mark Tedin

Standard
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Aeolipile (Fallen Empires #81)

Aeolipile {2}

Artifact

{1}, {T}, Sacrifice Aeolipile: It deals 2 damage to any target.

“Although fragile, the Aeolipile could be quite destructive.”
Sarpadian Empires, vol. I

Illustrated by Heather Hudson

Part of the Reserved List

Standard
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Balm of Restoration (Fallen Empires #82)

Balm of Restoration {2}

Artifact

{1}, {T}, Sacrifice Balm of Restoration: Choose one —

• You gain 2 life.

• Prevent the next 2 damage that would be dealt to any target this turn.

“Not all armies enjoyed the services of a medic. For them, Balm of Restoration was that much more valuable.”
Sarpadian Empires, vol. I

Illustrated by Margaret Organ-Kean

Part of the Reserved List

Standard
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Conch Horn (Fallen Empires #83)

Conch Horn {2}

Artifact

{1}, {T}, Sacrifice Conch Horn: Draw two cards, then put a card from your hand on top of your library.

Even the most skilled of modern mages only partially understand the Conch Horn’s awesome powers.

Illustrated by Phil Foglio

Part of the Reserved List

Standard
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Delif's Cone (Fallen Empires #84)

Delif's Cone {0}

Artifact

{T}, Sacrifice Delif’s Cone: This turn, when target creature you control attacks and isn’t blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.

“Where is it written that beasts must cause pain?”
—Delif, Ponderings

Illustrated by Mark Tedin

Standard
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Delif's Cube (Fallen Empires #85)

Delif's Cube {1}

Artifact

{2}, {T}: This turn, when target creature you control attacks and isn’t blocked, it assigns no combat damage this turn and you put a cube counter on Delif’s Cube.

{2}, Remove a cube counter from Delif’s Cube: Regenerate target creature.

Illustrated by Mark Tedin

Part of the Reserved List

Standard
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Draconian Cylix (Fallen Empires #86)

Draconian Cylix {3}

Artifact

{2}, {T}, Discard a card at random: Regenerate target creature.

“There is no gain without sacrifice.”
—Icatian proverb

Illustrated by Edward P. Beard, Jr.

Part of the Reserved List

Standard
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Elven Lyre (Fallen Empires #87)

Elven Lyre {2}

Artifact

{1}, {T}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.

Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player.

Illustrated by Kaja Foglio

Part of the Reserved List

Standard
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Implements of Sacrifice (Fallen Empires #88)

Implements of Sacrifice {2}

Artifact

{1}, {T}, Sacrifice Implements of Sacrifice: Add two mana of any one color.

Relics of the Order of the Ebon Hand, the bowl and dagger bespeak the hideous cruelty of its rituals.

Illustrated by Margaret Organ-Kean

Part of the Reserved List

Standard
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Ring of Renewal (Fallen Empires #89)

Ring of Renewal {5}

Artifact

{5}, {T}: Discard a card at random, then draw two cards.

To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.

Illustrated by Douglas Shuler

Part of the Reserved List

Standard
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Spirit Shield (Fallen Empires #90)

Spirit Shield {3}

Artifact

You may choose not to untap Spirit Shield during your untap step.

{2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.

At times, survival must outweigh all other considerations.

Illustrated by Scott Kirschner

Part of the Reserved List

Standard
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Zelyon Sword (Fallen Empires #91)

Zelyon Sword {3}

Artifact

You may choose not to untap Zelyon Sword during your untap step.

{3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.

No sheath shall hold what finds its home in flesh.

Illustrated by Scott Kirschner

Part of the Reserved List

Standard
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Bottomless Vault (Fallen Empires #92)

Bottomless Vault

Land

Bottomless Vault enters the battlefield tapped.

You may choose not to untap Bottomless Vault during your untap step.

At the beginning of your upkeep, if Bottomless Vault is tapped, put a storage counter on it.

{T}, Remove any number of storage counters from Bottomless Vault: Add {B} for each storage counter removed this way.

Illustrated by Pat Lewis

Standard
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Dwarven Hold (Fallen Empires #93)

Dwarven Hold

Land

Dwarven Hold enters the battlefield tapped.

You may choose not to untap Dwarven Hold during your untap step.

At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.

{T}, Remove any number of storage counters from Dwarven Hold: Add {R} for each storage counter removed this way.

Illustrated by Pat Lewis

Standard
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Dwarven Ruins (Fallen Empires #94)

Dwarven Ruins

Land

Dwarven Ruins enters the battlefield tapped.

{T}: Add {R}.

{T}, Sacrifice Dwarven Ruins: Add {R}{R}.

Illustrated by Mark Poole

Standard
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Ebon Stronghold (Fallen Empires #95)

Ebon Stronghold

Land

Ebon Stronghold enters the battlefield tapped.

{T}: Add {B}.

{T}, Sacrifice Ebon Stronghold: Add {B}{B}.

Illustrated by Mark Poole

Standard
Alchemy
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Modern
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