61 – 80 of 106 cards where the text includes “conspire” or the text includes “convoke”

Meditation Puzzle (Magic 2015 #19)

Meditation Puzzle {3}{W}{W}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

You gain 8 life.

Find your center, and you will find your way.

Illustrated by Mark Winters

Standard
Alchemy
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Meeting of Minds (March of the Machine #66)

Meeting of Minds {3}{U}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Draw two cards.

“If something seems impossible, you probably haven’t tried asking for help.”
—Niambi, cleric of Dominaria

Illustrated by Milivoj Ćeran

Standard
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Memory Sluice (Shadowmoor #170)

Memory Sluice {U/B}

Sorcery

Target player mills four cards.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Illustrated by Wayne England

Standard
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Mine Excavation (Shadowmoor #13)

Mine Excavation {1}{W}

Sorcery

Return target artifact or enchantment card from a graveyard to its owner’s hand.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Illustrated by Chippy

Standard
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Mob (Modern Horizons #97)

Mob {4}{B}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Destroy target creature.

Not all monsters fight with teeth and claws.

Illustrated by Sidharth Chaturvedi

Standard
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Nissa's Expedition (Commander 2021 #200)

Nissa's Expedition {4}{G}

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Illustrated by Dan Murayama Scott

Standard
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Obelisk of Urd (Zendikar Rising Commander #115)

Obelisk of Urd {6}

Artifact

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.

Illustrated by John Severin Brassell

Standard
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Order of Sacred Dusk (The Lost Caverns of Ixalan Commander #97)

Order of Sacred Dusk {6}{W}{B}

Creature — Vampire Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Flying, lifelink, haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other Vampires you control have exalted.

5/5

Illustrated by Bartek Fedyczak

Standard
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Overwhelm (Ravnica Remastered #152)

Overwhelm {5}{G}{G}

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Creatures you control get +3/+3 until end of turn.

“Let the song of Selesnya be heard above the rhythm of our thundering hordes!”

Watermark: Selesnya

Illustrated by Wayne Reynolds

Standard
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Pack's Favor (Guilds of Ravnica #139)

Pack's Favor {2}{G}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Target creature gets +3/+3 until end of turn.

Selesnya grows its ranks in more ways than one.

Watermark: Selesnya

Illustrated by Lius Lasahido

Standard
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Pause for Reflection (Guilds of Ravnica #140)

Pause for Reflection {2}{G}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Prevent all combat damage that would be dealt this turn.

Watermark: Selesnya

Illustrated by Alayna Danner

Standard
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Peri Brown (Doctor Who #26)

Peri Brown {3}{W}

Legendary Creature — Human

The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for {1} or one mana of that creature’s color.)

Doctor’s companion (You can have two commanders if the other is the Doctor.)

“I’m Perpugilliam Brown and I can shout just as loud as you can!”

2/3

Illustrated by Wangjie Li

Standard
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Pile On (Murders at Karlov Manor Commander #134)

Pile On {3}{B}

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Illustrated by Javier Charro

Standard
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Rally the Galadhrim (Tales of Middle-earth Commander #499)

Rally the Galadhrim {2}{G}{U}

Sorcery

Create a token that’s a copy of target creature you control.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Illustrated by Alexander Mokhov

Standard
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Ramosian Greatsword (March of the Machine #159)

Ramosian Greatsword {4}{R}

Artifact — Equipment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Equipped creature gets +3/+1 and has trample.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Illustrated by Jason A. Engle

Standard
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Rassilon, the War President (Doctor Who #150)

Rassilon, the War President {3}{U}{B}

Legendary Creature — Time Lord Noble

At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled.

Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)

3/4

Illustrated by Filipe Pagliuso

Standard
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Referee Squad (March of the Machine #327)

Referee Squad {2}{U}

Creature — Homunculus

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Vigilance

When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

2/2

Illustrated by Steven Belledin

Standard
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Return to the Ranks (Magic 2015 #29)

Return to the Ranks {X}{W}{W}

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.

Illustrated by Michael Komarck

Standard
Alchemy
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Root-Kin Ally (Modern Masters 2015 #158)

Root-Kin Ally {4}{G}{G}

Creature — Elemental Warrior

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

3/3

Illustrated by Arnie Swekel

Standard
Alchemy
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Rosemane Centaur (Guilds of Ravnica #197)

Rosemane Centaur {3}{G}{W}

Creature — Centaur Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)

Vigilance

“I long for peaceful times, when I may tend to my garden instead of our borders.”

4/4

Watermark: Selesnya

Illustrated by Nils Hamm

Standard
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