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61 – 65 of 65 cards where the set is “pogw”

Vile Redeemer (Oath of the Gatewatch Promos #125s)

Vile Redeemer {2}{G}

Creature — Eldrazi

Devoid (This card has no color.)

Flash

When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have “Sacrifice this creature: Add {C}.”

3/3

Illustrated by Jason Rainville

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Wandering Fumarole (Oath of the Gatewatch Promos #182s)

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

{T}: Add {U} or {R}.

{2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with “{0}: Switch this creature’s power and toughness until end of turn.” It’s still a land.

Illustrated by Florian de Gesincourt

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
World Breaker (Oath of the Gatewatch Promos #126s)

World Breaker {6}{G}

Creature — Eldrazi

Devoid (This card has no color.)

When you cast this spell, exile target artifact, enchantment, or land.

Reach

{2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)

5/7

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zendikar Resurgent (Oath of the Gatewatch Promos #147p)

Zendikar Resurgent {5}{G}{G}

Enchantment

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Illustrated by Chris Rallis

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Zendikar Resurgent (Oath of the Gatewatch Promos #147s)

Zendikar Resurgent {5}{G}{G}

Enchantment

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Illustrated by Chris Rallis

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny

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