21 – 40 of 167 cards where the set is “wth”

Benalish Infantry (Weatherlight #8)

Benalish Infantry {2}{W}

Creature — Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

“My favorite part of getting into the infantry was getting out again.”
—Gerrard of the Weatherlight

1/3

Illustrated by Dan Frazier

Standard
Alchemy
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Benalish Knight (Weatherlight #9)

Benalish Knight {2}{W}

Creature — Human Knight

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

“We called them ‘armored lightning.’”
—Gerrard of the Weatherlight

2/2

Illustrated by Zina Saunders

Standard
Alchemy
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Benalish Missionary (Weatherlight #10)

Benalish Missionary {W}

Creature — Human Cleric

{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.

“These horn-haters say no gods but theirs exist. I say let him find out for himself—right now!”
—Tahngarth of the Weatherlight

1/1

Illustrated by Pete Venters

Standard
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Betrothed of Fire (Weatherlight #89)

Betrothed of Fire {1}{R}

Enchantment — Aura

Enchant creature

Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.

Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

Illustrated by Clint Langley

Standard
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Bloodrock Cyclops (Weatherlight #90)

Bloodrock Cyclops {2}{R}

Creature — Cyclops

Bloodrock Cyclops attacks each combat if able.

“He’s big an’ dumb an’ ready to fight. A lot like ol’ Hornhead here.”
—Squee, goblin cabin hand, scouting report

3/3

Illustrated by Tom Wänerstrand

Standard
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Blossoming Wreath (Weatherlight #120)

Blossoming Wreath {G}

Instant

You gain life equal to the number of creature cards in your graveyard.

“I place this wreath for you, my kin. Even in death, you give me strength to avenge you.”
—Mirri of the Weatherlight

Illustrated by Brian Durfee

Standard
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Bogardan Firefiend (Weatherlight #91)

Bogardan Firefiend {2}{R}

Creature — Elemental Spirit

When Bogardan Firefiend dies, it deals 2 damage to target creature.

“The next one who tells me to relax and curl up by a fire is dead.”
—Mirri of the Weatherlight

2/1

Illustrated by Terese Nielsen

Standard
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Boiling Blood (Weatherlight #92)

Boiling Blood {2}{R}

Instant

Target creature attacks this turn if able.

Draw a card.

Your father has no horns!
Your mother wears a bell!
You drink the milk of goats!
—Talruum taunts

Illustrated by Cliff Nielsen

Standard
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Bone Dancer (Weatherlight #62)

Bone Dancer {1}{B}{B}

Creature — Zombie

Whenever Bone Dancer attacks and isn’t blocked, you may put the top creature card of defending player’s graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

2/2

Illustrated by Scott Kirschner

Part of the Reserved List

Standard
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Bösium Strip (Weatherlight #147)

Bösium Strip {3}

Artifact

{3}, {T}: Until end of turn, you may cast instant and sorcery spells from the top of your graveyard. If a spell cast this way would be put into a graveyard, exile it instead.

Illustrated by Steve Luke

Part of the Reserved List

Standard
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Briar Shield (Weatherlight #121)

Briar Shield {G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

In all its forms, the forest is the elves’ best protector.

Illustrated by Scott Kirschner

Standard
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Bubble Matrix (Weatherlight #146)

Bubble Matrix {4}

Artifact

Prevent all damage that would be dealt to creatures.

“This device was commisioned by a king who desired peace. Unfortunately, the royal artificer was also the king’s jester.”
—Hanna, Weatherlight navigator

Illustrated by Brom

Part of the Reserved List

Standard
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Buried Alive (Weatherlight #63)

Buried Alive {2}{B}

Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

“Is it worse to walk while dead, or to be buried alive? I have witnessed both.”
—Crovax

Illustrated by Brian Horton

Standard
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Call of the Wild (Weatherlight #122)

Call of the Wild {2}{G}{G}

Enchantment

{2}{G}{G}: Reveal the top card of your library. If it’s a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Thinking of dinner made Squee realize that the forest was probably thinking the same thing.

Illustrated by Brom

Standard
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Chimeric Sphere (Weatherlight #148)

Chimeric Sphere {3}

Artifact

{2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.

{2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying.

Illustrated by Colin MacNeil

Standard
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Choking Vines (Weatherlight #123)

Choking Vines {X}{G}

Instant

Cast this spell only during the declare blockers step.

X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can’t be blocked.)

Illustrated by Ted Naifeh

Standard
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Cinder Giant (Weatherlight #93)

Cinder Giant {3}{R}

Creature — Giant

At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control.

“The giant wept tears of embers for the deaths of his allies.”
—Azeworai, “The Lonely Giant”

5/3

Illustrated by Rogério Vilela

Standard
Alchemy
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Cinder Wall (Weatherlight #94)

Cinder Wall {R}

Creature — Wall

Defender

When Cinder Wall blocks, destroy it at end of combat.

“Easy. All ya gotta do is push somebody into it.”
—Squee, goblin cabin hand, scouting report

3/3

Illustrated by Randy Gallegos

Standard
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Circling Vultures (Weatherlight #64)

Circling Vultures {B}

Creature — Bird

Flying

You may discard Circling Vultures any time you could cast an instant.

At the beginning of your upkeep, sacrifice Circling Vultures unless you exile the top creature card of your graveyard.

3/2

Illustrated by Una Fricker

Standard
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Cloud Djinn (Weatherlight #36)

Cloud Djinn {5}{U}

Creature — Djinn

Flying

Cloud Djinn can block only creatures with flying.

As elusive as the footprint of a djinn
—Suq'Ata expression

5/4

Illustrated by Mike Dringenberg

Standard
Alchemy
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Modern
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Timeless
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Penny