21 – 40 of 143 cards where the set is “nem”

Complex Automaton (Nemesis #128)

Complex Automaton {4}

Artifact Creature — Golem

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner’s hand.

“This wasteful design cannot possibly be Phyrexian.”
—Belbe

4/4

Illustrated by Dana Knutson

Standard
Alchemy
Pioneer
Explorer
Modern
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Dark Triumph (Nemesis #55)

Dark Triumph {4}{B}

Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell’s mana cost.

Creatures you control get +2/+0 until end of turn.

All that’s left is the coronation.

Illustrated by Adam Rex

Standard
Alchemy
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Modern
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Daze (Nemesis #30)

Daze {1}{U}

Instant

You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost.

Counter target spell unless its controller pays {1}.

Illustrated by Matthew D. Wilson

Standard
Alchemy
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Explorer
Modern
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Legacy
Brawl
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Timeless
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Death Pit Offering (Nemesis #56)

Death Pit Offering {2}{B}{B}

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

“Kill them all and feed them to the new recruits.”
—Crovax

Illustrated by Pete Venters

Standard
Alchemy
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Modern
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Defender en-Vec (Nemesis #5)

Defender en-Vec {3}{W}

Creature — Human Cleric

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

2/4

Illustrated by Bradley Williams

Standard
Alchemy
Pioneer
Explorer
Modern
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Brawl
Vintage
Timeless
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Defiant Falcon (Nemesis #6)

Defiant Falcon {1}{W}

Creature — Rebel Bird

Flying

{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

1/1

Illustrated by Heather Hudson

Standard
Alchemy
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Modern
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Defiant Vanguard (Nemesis #7)

Defiant Vanguard {2}{W}

Creature — Human Rebel

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.

{5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

2/2

Illustrated by Pete Venters

Standard
Alchemy
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Modern
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Divining Witch (Nemesis #57)

Divining Witch {1}{B}

Creature — Human Spellshaper

{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

1/1

Illustrated by Donato Giancola

Standard
Alchemy
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Modern
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Dominate (Nemesis #31)

Dominate {X}{1}{U}{U}

Instant

Gain control of target creature with mana value X or less.

“I’ve come to reclaim what is mine. And you, Greven, are mine.”
—Volrath

Illustrated by Scott Hampton

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
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Downhill Charge (Nemesis #79)

Downhill Charge {2}{R}

Instant

You may sacrifice a Mountain rather than pay this spell’s mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Standard
Alchemy
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Modern
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Ensnare (Nemesis #32)

Ensnare {3}{U}

Instant

You may return two Islands you control to their owner’s hand rather than pay this spell’s mana cost.

Tap all creatures.

Rootwater has become as dangerous to its denizens as to its enemies.

Illustrated by Gao Yan

Standard
Alchemy
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Modern
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Eye of Yawgmoth (Nemesis #129)

Eye of Yawgmoth {3}

Artifact

{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature’s power. Put one into your hand and exile the rest.

Illustrated by DiTerlizzi

Standard
Alchemy
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Modern
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Fanatical Devotion (Nemesis #8)

Fanatical Devotion {2}{W}

Enchantment

Sacrifice a creature: Regenerate target creature.

The Oracle told Eladamri he would save his people by abandoning them. His followers adopted that ideal.

Illustrated by Massimilano Frezzato

Standard
Alchemy
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Modern
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Brawl
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Timeless
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Flame Rift (Nemesis #80)

Flame Rift {1}{R}

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Illustrated by Ben Thompson

Standard
Alchemy
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Modern
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Flint Golem (Nemesis #130)

Flint Golem {4}

Artifact Creature — Golem

Whenever Flint Golem becomes blocked, defending player mills three cards.

2/3

Illustrated by Lou Harrison

Standard
Alchemy
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Modern
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Flowstone Armor (Nemesis #131)

Flowstone Armor {3}

Artifact

You may choose not to untap Flowstone Armor during your untap step.

{3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Flowstone Crusher (Nemesis #81)

Flowstone Crusher {3}{R}{R}

Creature — Beast

{R}: Flowstone Crusher gets +1/-1 until end of turn.

“Someone must have done something very bad to make a rock that angry.”
—Rebel scout

4/4

Illustrated by Ben Thompson

Standard
Alchemy
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Modern
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Flowstone Overseer (Nemesis #82)

Flowstone Overseer {2}{R}{R}{R}

Creature — Beast

{R}{R}: Target creature gets +1/-1 until end of turn.

The rebels couldn’t see where the roar was coming from. Then they saw it was coming from everywhere.

4/4

Illustrated by Andrew Goldhawk

Standard
Alchemy
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Modern
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Flowstone Slide (Nemesis #83)

Flowstone Slide {X}{2}{R}{R}

Sorcery

All creatures get +X/-X until end of turn.

It may look like soil, but its nature is malice.

Illustrated by Chippy

Standard
Alchemy
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Modern
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Flowstone Strike (Nemesis #84)

Flowstone Strike {1}{R}

Instant

Target creature gets +1/-1 and gains haste until end of turn.

Aggression exacts its toll.

Illustrated by Mike Ploog

Standard
Alchemy
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Modern
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Legacy
Brawl
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Timeless
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Pauper
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Penny