Скелет Замшелой Ямы {B}{G}
Существо — Растение Скелет
Усилитель {3} (При разыгрывании этого заклинания вы можете дополнительно заплатить {3}.)
Если Скелет Замшелой Ямы получил Усилитель, он выходит на поле битвы с тремя жетонами +1/+1 на нем.
Каждый раз, когда на существо под вашим контролем кладется один или несколько жетонов +1/+1, если Скелет Замшелой Ямы у вас на кладбище, вы можете положить Скелет Замшелой Ямы на верх вашей библиотеки.
2/2
Illustrated by Bryan Sola
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Скелет Замшелой Ямы:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Moss-Pit Skeleton's last ability triggers only if it's already in your graveyard as +1/+1 counters are put onto a creature you control. (2020-09-25)
- Moss-Pit Skeleton's last ability triggers if a creature enters the battlefield under your control with +1/+1 counters on it, as well as when +1/+1 counters are put on a creature you already control. (2020-09-25)
- Kicker represents an optional additional cost that you may choose to pay as you cast the spell. A spell cast with that additional cost paid is "kicked." (2020-09-25)
- You can't pay a kicker cost more than once. (2020-09-25)
- If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it. (2020-09-25)
- If you copy a kicked spell, the copy is also kicked. If a card or token enters the battlefield as a copy of a permanent that's already on the battlefield, the new permanent isn't kicked, even if the original was. (2020-09-25)
- To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was. (2020-09-25)
- Some instant or sorcery spells require alternative or additional targets if they're kicked. You ignore these targeting requirements if those spells aren't kicked, and you can't kick those spells unless you can choose the appropriate targets. On the other hand, you can kick a permanent spell even if you won't be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves. (2020-09-25)
- An ability that triggers when a player casts a kicked spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered. (2020-09-25)