Marsh Flitter {3}{B}
Creature — Faerie Rogue
Flying
When Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.
Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
1/1
Illustrated by Wayne Reynolds
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Marsh Flitter, ZNC #46 |
Goblin Rogue Token, TZNC #5 |
Prints | USD | EUR | TIX |
---|---|---|---|
The List | $0.13 | ||
Zendikar Rising Commander | $0.10 | €0.16 | |
Modern Masters | $0.12 | €0.17 | 0.03 |
Lorwyn | $0.15 | €0.17 | 0.03 |
View all prints → |
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Notes and Rules Information for Marsh Flitter:
- The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created. (2009-10-01)