Quête des lamegemmes {1}{G}
Enchantement
À chaque fois qu'une créature que vous contrôlez inflige des blessures de combat à une créature, vous pouvez mettre un marqueur « quête » sur la Quête des lamegemmes.
Retirez un marqueur « quête » de la Quête des lamegemmes et sacrifiez-la : Mettez quatre marqueurs +1/+1 sur la créature ciblée.
Illustrated by Karl Kopinski
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Quête des lamegemmes:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When the first ability resolves, you may put just one quest counter on Quest for the Gemblades. It doesn’t matter how much damage the source dealt. (2009-10-01)
- The first ability will trigger multiple times if a creature you control deals combat damage to multiple creatures, and/or if multiple creatures you control each deal combat damage to a single creature. (2009-10-01)
- If there are no counters on Quest for the Gemblades yet, and simultaneously a creature you control deals combat damage to a creature and a creature you control is dealt lethal combat damage, the first ability will trigger too late for you to be able to activate the second ability and save your creature. (2009-10-01)