マナの座、オムナス {2}{G}
伝説のクリーチャー — エレメンタル
緑のマナは、ステップやフェイズの終了に際してあなたのマナ・プールから無くならない。
マナの座、オムナスは、あなたのマナ・プールにある緑マナ1点につき+1/+1の修整を受ける。
それは迫り来る嵐に立ち向かうために集まる。
1/1
Illustrated by Mike Bierek
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for マナの座、オムナス:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You can keep unspent green mana indefinitely while Omnath is on the battlefield. That means if you add a green mana during one step or phase, you can spend it during a later step or phase, or even a later turn. Other types of mana will be lost as normal as each step and phase ends. (2010-03-01)
- If a green mana you produce has certain restrictions or riders associated with it (for example, if it was produced by Ancient Ziggurat), they'll apply to that mana no matter when you spend it. (2010-03-01)
- Once Omnath leaves the battlefield, you have until the end of the current step or phase to spend your unspent green mana before it too is lost as normal. There is no penalty associated with this other than the loss of the mana. (2010-03-01)