Moonshaker Cavalry (Wilds of Eldraine #21)

Cavalleria Turbaluna {5}{W}{W}{W}

Creatura — Cavaliere Spirito

Volare

Quando la Cavalleria Turbaluna entra nel campo di battaglia, le creature che controlli hanno volare e prendono +X/+X fino alla fine del turno, dove X è il numero di creature che controlli.

Le schiere del Sommo Re Kenrith lo avevano seguito nell'aldilà, pronte alla carica al suo comando.

6/6

Illustrated by Aldo Domínguez

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Cavalleria Turbaluna:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The value of X is determined only as Moonshaker Cavalry's triggered ability resolves, potentially including Moonshaker Cavalry itself. It won't change later in the turn if the number of creatures you control changes. (2023-09-01)
  • Moonshaker Cavalry's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't be affected. (2023-09-01)