全力で逃げろ {U}{R}
インスタント
クリーチャー1体か2体を対象とする。ターン終了時まで、それらは速攻を得る。このターン、それらは速攻を持つクリーチャーにしかブロックされない。
脱出―{2}{U}{R}, あなたの墓地にありこれでないカード4枚を追放する。
Illustrated by Fang Xinyu
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 全力で逃げろ:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect. (2023-10-13)
- If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those. (2023-10-13)
- Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell. (2023-10-13)
- To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid. (2023-10-13)