Sycorax-Kommandant {2}{B}{R}
Kreatur — Alien, Soldat
Erstschlag, Eile
Heilige Kampfregeln — Wenn der Sycorax-Kommandant ins Spiel kommt, steht jeder Gegner vor einem schrecklichen Dilemma — Der Gegner wirft alle Karten aus seiner Hand ab und zieht dann entsprechend viele Karten minus eine, oder der Sycorax-Kommandant fügt dem Spieler so viele Schadenspunkte zu, wie er Karten auf seiner Hand hat.
4/2
Illustrated by L J Koh
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Sycorax-Kommandant:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When a player faces a villainous choice, they first choose one of the two options, then all actions in the chosen option are performed. (2023-10-13)
- If a spell or ability requires multiple players to face a villainous choice, the result is a little different from other effects in Magic. In that case, the first player in turn order makes their choice and the action for that choice is performed before the next player makes their choice. Then each of the remaining players repeat this process in turn order. (2023-10-13)
- A player facing a villainous choice can always choose either option, even if one or both of the options are impossible. For example, if one of the options is to sacrifice a creature, a player who controls no creatures can still choose that option. (2023-10-13)