Sigardian Paladin (Innistrad: Crimson Vow #247)

Paladín sigardiana {2}{G}{W}

Criatura — Caballero humano

Mientras hayas puesto uno o más contadores +1/+1 sobre una criatura este turno, la Paladín sigardiana tiene las habilidades de arrollar y vínculo vital.

{1}{G}{W}: La criatura objetivo que controlas con un contador +1/+1 sobre ella gana las habilidades de arrollar y vínculo vital hasta el final del turno.

4/4

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Paladín sigardiana:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature. (2021-11-19)
  • Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much). (2021-11-19)