Stromkirk Occultist (Crimson Vow Commander #151)

Ocultista Stromkirk {2}{R}

Criatura — Vampiro Horror

Atropelar

Toda vez que Ocultista Stromkirk causar dano de combate a um jogador, exile o card do topo de seu grimório. Até o final do turno, você poderá jogar aquele card.

Loucura {1}{R} (Se você descartar este card, descarte-o para o exílio. Quando fizer isso, conjure-o por seu custo de loucura ou coloque-o em seu cemitério.)

3/2

Illustrated by Magali Villeneuve

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Ocultista Stromkirk:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The card exiled by Stromkirk Occultist's second ability is exiled face up. (2016-07-13)
  • You may play that card that turn even if Stromkirk Occultist is no longer on the battlefield or no longer under your control. (2016-07-13)
  • Playing the card exiled with Stromkirk Occultist's second ability follows the normal rules for playing that card. You must pay its costs, and you must follow all applicable timing rules. For example, if the card is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty. (2016-07-13)
  • You may pay alternative and additional costs for that card, such as emerge and escalate costs. If it has any mandatory additional costs, you must pay those. (2016-07-13)
  • Unless an effect allows you to play additional lands that turn, you can play a land card exiled with Stromkirk Occultist's second ability only if you haven't played a land yet that turn. (2016-07-13)
  • If you don't play the card, it will remain exiled. (2016-07-13)
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded. (2022-12-08)
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though. (2022-12-08)
  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger. (2022-12-08)
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card. (2022-12-08)
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn. (2022-12-08)
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was. (2022-12-08)
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later. (2022-12-08)
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for. (2022-12-08)
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved. (2022-12-08)