黄昏の群れ操り {2}{W}
クリーチャー — スピリット
クリーチャー・トークン1体が戦場を離れるたび、黄昏の群れ操りの上に+1/+1カウンター1個を置く。
{2}{W}, 黄昏の群れ操りの上から+1/+1カウンター1個を取り除く:飛行を持つ白の1/1のスピリット・クリーチャー・トークン2体を生成する。
1/1
Illustrated by Dave Allsop
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 黄昏の群れ操り:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The first ability only cares that creature tokens leave the battlefield. It doesn't matter where they went. (2005-10-01)
- If a player leaves a multiplayer game, all creature tokens that player owns also leave the game. Twilight Drover's ability will trigger once per token. (2005-10-01)
- If Spirit tokens created by Twilight Drover leave the battlefield, they will trigger its first ability. (2005-10-01)
- Note that Twilight Drover doesn't have any way to sacrifice tokens or otherwise cause them to leave the battlefield. (2005-10-01)