Erhnam Djinn (Vintage Masters #207)

Erhnam Djinn {3}{G}

Creature — Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can’t be blocked as long as defending player controls a Forest.)

He provides a safe path to nowhere.

4/5

Illustrated by Greg Staples

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Erhnam Djinn:
  • In multiplayer games you can choose a different player’s creature each upkeep. You are forced to pick a creature that some opponent controls if there is at least one creature on the battlefield that is a legal target. (2004-10-04)
  • If you have more than one Djinn, you can have all of them target the same creature with their ability. (2004-10-04)
  • If there are no creatures your opponent controls to target at the beginning of your upkeep, ignore this ability. (2004-10-04)