Deranged Hermit (Vintage Masters #202)

Deranged Hermit {3}{G}{G}

Creature — Elf

Echo {3}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Deranged Hermit enters, create four 1/1 green Squirrel creature tokens.

Squirrel creatures get +1/+1.

1/1

Illustrated by Kev Walker

Part of the Reserved List

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Deranged Hermit:
  • The Squirrel tokens get the bonus, so they are effectively 2/2 creatures until the Hermit leaves the battlefield. And they get bigger if multiple Hermits are on the battlefield. (2004-10-04)