Vampirism (Visions #73)

Vampirisme {1}{B}

Enchantment — Aura

Enchant creature

When Vampirism enters, draw a card at the beginning of the next turn’s upkeep.

Enchanted creature gets +1/+1 for each other creature you control.

Other creatures you control get -1/-1.

Illustrated by Gary Leach

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny