Everythingamajig {5}
Artifact
{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
{3}, {T}: Put a +1/+1 counter on target creature.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Illustrated by Chris Seaman
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Not Legal
- Brawl
- Not Legal
- Vintage
- Not Legal
- Timeless
- Not Legal
- Commander
- Not Legal
- Pauper
- Not Legal
- Oathbreaker
- Not Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Everythingamajig #147b |
Everythingamajig #147a |
Everythingamajig #147f |
Everythingamajig #147d |
Everythingamajig #147c |
Everythingamajig #147e |
Prints | USD | EUR | TIX |
---|---|---|---|
The List (Unfinity Foil Edition) | ✶ $0.73 | ||
Unstable | $2.31 | €2.71 | |
View all prints → |
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Notes and Rules Information for Everythingamajig:
- For the first ability, if you move a counter onto a planeswalker, you may have that counter become a loyalty counter. (2018-01-19)
- For the third ability, you can’t add another CRANK! counter to your Contraption deck while proliferating. The Contraption deck is neither a permanent nor a player. (2018-01-19)