Celebr-8000 (Unfinity #471)

Celebr-8000 {5}

Artifact Creature — Clown Robot

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.

• 2 — menace

• 3 — vigilance

• 4 — lifelink

• 5 — flying

• 6 — indestructible

3/3

Illustrated by Ralph Horsley

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Celebr-8000:
  • If you roll a result higher than 6 because of modifications to the results, Celebr-8000 won’t gain any ability from that roll. If you roll doubles of such a number, it will still gain double strike until end of turn. (2022-10-07)