Finishing Move (Unfinity #425)

Finishing Move {2}{G}

Sorcery

You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don’t control.

What the show lacks in historical accuracy, it makes up for in awesome submission holds.

Illustrated by Dmitry Burmak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Banned
Brawl
Vintage
Banned
Timeless
Commander
Pauper
Banned
Oathbreaker
Banned
Penny
Notes and Rules Information for Finishing Move:
  • You must choose a creature you control and a creature you don’t control as targets to cast Finishing Move. (2022-10-07)
  • The nonland permanent you put a sticker on, if any, isn’t a target of the spell and is chosen as the spell resolves. It can be the creature that’s about to deal damage, but it doesn’t have to be. (2022-10-07)