Prize Wall (Unfinity #343)

Prize Wall {1}{U}

Creature — Wall

Defender

{U}, {T}: You get {TK}.

{4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery.

“That bear’s been there since the Astrotorium opened. I’ve seen it move.”
—Ernst, deep fry cook

0/4

Illustrated by Andrea Radeck

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Prize Wall:
  • You lose unused {T} as steps and phases end, at the same time you lose unspent mana. (2022-10-07)
  • Although {T} acts in many ways like mana, it is not mana. An ability that triggers from a creature tapping to add mana wouldn’t trigger when you activate Sole Performer’s ability, for example. (2022-10-07)
  • Spending {T} allows you to activate the tap ability of a creature that’s already tapped. Normally, you couldn’t pay the cost of tapping the creature because it’s already tapped. With Sole Performer, you don’t have to worry about that. You have {T}! (2022-10-07)
  • Spending {T} rather than tapping the permanent doesn’t let you activate abilities of creatures that have “summoning sickness.” That is, if a creature’s ability has {T} in the cost, and it hasn’t been under your control since the beginning of your most recent turn, you can’t activate the ability (unless the creature has haste), even if you intend to spend {T} rather than tap the creature. (2022-10-07)
  • You can’t spend {T} to have a creature attack without tapping. You also can’t use it to pay the cost of an ability that taps a creature without using the {T} symbol. For example, you can’t activate an ability that says “Tap an untapped creature you control: [Do something]” with {T}. (2022-10-07)